[[en:tutomakeobj3#objects|Come back to objects]] ====== Citybuildings, curiosities, monuments, etc ... ====== ===== Graphics ===== [[en:tutobuilding2|Graphics for a building]] ===== Essential parameters ===== |**Parameter** |**Description ** |**Content** |**Example ** | |obj |object type |building || |type |building type |internal name |res | |name |name |text |RES_SNFOS_01_80 | |intro_year |introduction year |number |2000 | |intro_month |introduction month |number |1 | |retire_year |retire year |number |2080 | |retire_month |retire month |number |1 | |copyright |name of the creator |text |Gauthier | |NoInfo |don't display a window when click on the object |boolean |0 | |noconstruction |don't display the construction picture |boolean |0 | |needs_ground |Draw the ground below the building (if it doesn't cover all the tile) |boolean |0 | |level |level for passengers and mails (passengers/mails -1) |number | \\ 80 | |[[en:tutoclimates|climates]] |climate where the building can be constructed |internal name |temperate | ==== Type ==== |**Name** |**Description** | |res |residential buidling | |com |commercial building | |ind |industrial building | |tow |townhall | |mon |monument | |cur |curiosity | |hq |HQ of the player | ==== Level ==== |**type** |com |ind |others | |**passengers** (%%*%%level) |%%*%%1 |%%*%%1 |%%*%%1 | |**mails** (%%*%%level) |%%*%%2 |%%*%%0,5 |%%*%%1 | ==== Climates ==== [[en:tutoclimates|Climates in Simutrans]] Don't use a climate allows a building to be build everywhere. It's possible to use several climates by separating them with a comma, example : climates=desert, temperate, tundra, rocky ==== Parameter for TOW, MON ==== |**Parameter** |**Description** |**Content** |**Example** | |build_time |required number of inhabitants of the city to build |nombre |4000 | ==== Parameter for RES, COM, IND, CUR ==== |**Parameter** |**Description** |**Content** |**Example** | |chance |probabilités que le bâtiment soit construit |nombre |20 | Pour les attractions touristiques ce nombre va de 20 à 65 ==== Define the location of curiosities ==== Nothing to add to place the curiosity anywhere on the map. For the curiosity to be built in a town (like schools, etc ...) add the parameter "build_time". For the curiosity to be built on the shore (like lighthouses) use "climates=water". [[en:tutomakeobj3#objects|Come back to objects]]